Design & Technology

Intent Implementation Impact
At St. George and St. Martin we intend to teach Design and Technology as an inspiring and practical subject. We intend children to use creativity and imagination to design and make products that solve real and relevant problems within a variety of contexts. Where possible we will try to link our designs to our topics. However, if specific skills need to be taught then stand-alone lessons will be used.

As well as designing, making and evaluating products, pupils will also be taught cooking and nutrition. We believe that instilling a love of cooking in pupils will enable them to creatively become independent, gaining steps and preparing them to look after themselves. We believe that it is important that pupils learn the importance of a balanced diet and food hygiene.

 

 

Planning

Teachers should plan a variety of creative and practical activities in order to ensure that pupils are taught the knowledge, understanding and skills needed to engage in a process of designing, making and evaluating work so that their finished product becomes perfected. They should work in a range of relevant contexts in order to cook, prepare food and make products (for example, the home, school, leisure, culture, enterprise, industry and the wider environment).

Teaching

In KS1 pupils will be taught how to design, make and evaluate, but also to gain specific technical knowledge such as exploring how buildings can be made stronger and using mechanisms (levers, slides, wheels). In KS2 pupils will also design, make and evaluate products, but their technical knowledge will develop and build on existing skills to strengthen and reinforce more complex structures, use mechanical systems in their products (for example, gears, pulleys, cams, levers and linkages), understand and use electrical systems in their products (for example, series circuits incorporating switches, bulbs, buzzers and motors) and apply their understanding of computing to program, monitor and control their products.

Cooking and nutrition in KS1 will teach pupils to use basic principles of a healthy, varied diet to prepare and ensure pupils understand where food comes from. KS2 pupils will develop their knowledge of balanced diets and apply their skills from KS1 in order to prepare and cook a variety of predominately savoury dishes using a range of cooking techniques. KS2 pupils should also be taught to understand seasonality and know where and how a variety of ingredients are grown, reared, caught and processed.

Learning

Pupils will acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world.

 Assessment

Pupils will be assessed using symphony analysis. Teachers will assess if pupils are working below expected, at the expected level or working at greater depth against the D&T national curriculum objectives.

At St. George and St. Martin we believe that teaching pupils in practical and creative lessons how to design, make and evaluate products will help to prepare them for life after school. We believe that we are teaching life-long skills of how to craft and make products for themselves and also vital skills in how to cook a balanced, healthy diet. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.

We believe that if taught well, a high-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

 

 

 

 

Progression of Skills & Objectives to be Taught
Design & Technology

Key stage 1

Design

  • design purposeful, functional, appealing products for themselves and other users based on design criteria
  • generate, develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology

Make

  • select from and use a range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing]
  • select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics

Evaluate

  • explore and evaluate a range of existing products
  • evaluate their ideas and products against design criteria

Technical knowledge

  • build structures, exploring how they can be made stronger, stiffer and more stable
  • explore and use mechanisms [for example, levers, sliders, wheels and axles], in their products.

Cooking and Nutrition

Key stage 1

  • use the basic principles of a healthy and varied diet to prepare dishes
  • understand where food comes from.

 

Design & Technology

Key stage 2

Design

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design

Make

  • select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities

Evaluate

  • investigate and analyse a range of existing products
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • understand how key events and individuals in design and technology have helped shape the world

Technical knowledge

  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures
  • understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
  • apply their understanding of computing to program, monitor and control their products.
  • understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors]

Cooking and Nutrition

Key stage 2

  • understand and apply the principles of a healthy and varied diet
  • prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques
  • ·understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.